Who are we?
We have many experienced collaborators, like:
- Adelson Tavares (2D Illustrator & Concept Artist)
- Stuart Silversmith (Designer)
- Miguel Beckers (3D Artist)
- Aly Lenzi (Game Designer)
Fluidplay is led by Breno Azevedo, a veteran game designer and programmer with more than twenty years of experience developing games. As a contractor for EA Los Angeles, Breno has took part in the development of triple-A games like Battle for Middle Earth II and Command and Conquer 3. He has also been a Unity Professor in the PUCPR University's Digital Games course & Apple Developer Academy for 10 years.
Where are we?
Here, there and everywhere. That's the nature of true "remote anywhere" work, aye? Some of our guys are based around Curitiba-PR, Brazil, a blooming tech region in South America. If you happen to come around, drop us a note and who knows what might happen?